Healthcare Treatment –
Mental Illness Simulator
Behavior Engine
Virtual Human
Visualization Engine
Language Processor
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(Hubal, 2003)   JUST-TALK utilizes an architecture called AVATALK to allow conversations between people and virtual humans.   The human user then gets to see and hear responses from their virtual human subject.  The system is broken into three main components:
1) Language Processor – this module breaks down human speech into a semantic representation suitable for interpretation.  Once interpretation is performed, the response is fed back from the behavior engine.  The Language processor works in reverse and speaks or formulates a facial or hand gesture.

2) Behavior Engine – dynamically loads the context and the knowledge needed by the Language Processor.

3) Visualization Engine – takes gesture, movement, and speech output and uses a 3-D virtual human to perform the requested actions.  The mouth moves to lip synch the words using a morphing of the 3D model and playing selected animation frames created by motion capture techniques.